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PlateController

PlateController

API reference for PlateController component.

PlateController is an optional provider component that facilitates accessing specific Plate Stores from outside their respective Plate components.

PlateController Store

State

The PlateController Store contains the information required to fetch a Plate Store based on its id, and to determine which id is currently active.

Attributes

Collapse all

    The id of the most recently focused Plate editor.

    • Default: null

    The id's of all primary Plate editors. By default, an editor is considered primary unless primary={false} was passed to its Plate component.

    • Default: []

    A map from the id of each mounted Plate editor to the JotaiStore corresponding to that editor's Plate Store.

    • Default: {}

Usage Patterns

Specific Editor by ID

PlateController can be used to access the store of a specific editor using its id. Note that if a matching editor cannot be found, an immutable fallback editor will be returned instead.

const App = withHoc(PlateController, () => {
  const mainEditor = useEditorRef('main');
  
  useEffect(() => {
    if (!mainEditor.isFallback) {
      console.log('Editor mounted', mainEditor);
    }
  }, [mainEditor]);
  
  return (
    <>
      <Plate id="main">
        <PlateContent />
      </Plate>
    
      <Plate id="secondary">
        <PlateContent />
      </Plate>
    </>
  );
});

Active Editor

If hooks like useEditorRef are used inside a PlateController without an explicit id, they will resolve to the currently active editor.

The active editor is determined as follows:

  1. If some editor has been focused, return the last such editor.
  2. If some editor is primary, return the first-mounted such editor.
  3. Otherwise, return an immutable fallback editor.
const App = withHoc(PlateController, () => {
  const activeEditorId = usePlateId();
  const isFallback = !useEditorMounted();
  
  const message = isFallback
    ? 'Please focus an editor'
    : `Active editor: ${activeEditorId}`;
  
  return (
    <main>
      <p>{message}</p>
      
      <Plate id="main" primary={false}>
        <PlateContent />
      </Plate>
    
      <Plate id="secondary" primary={false}>
        <PlateContent />
      </Plate>
    </main>
  );
});

Dealing with Fallback Editors

When a hook called inside a PlateController fails to locate a matching Plate Store, it will use Plate Store's default values. The default value for editor is createPlateFallbackEditor(). A fallback editor works like an empty Plate editor with no plugins, except it throws a runtime error if it receives a Slate operation (i.e. it is immutable and must not be used in transforms).

The rationale behind this is to ensure that code that queries the editor (such as determining whether toolbar buttons are active) fails silently with a sensible default value, while code that transforms the editor (such as pressing a toolbar button) fails loudly with an error.

There are two ways to determine if you're working with a fallback editor or a real editor:

  • useEditorMounted returns false if no mounted editor could be resolved
  • editor.isFallback is true for fallback editors

When using hooks like useEditorRef inside a PlateController, you should code defensively to ensure that fallback editors are handled appropriately should they arise. For example, you can disable toolbar buttons if useEditorMounted returns false, or ignore events if editor.isFallback is true.

const App = withHoc(PlateController, () => {
  const activeEditor = useEditorRef();
  
  const toggleBold = () => {
    if (activeEditor.isFallback) return;
    toggleMark(activeEditor, { key: MARK_BOLD });
  };
  
  return (
    <main>
      <button type="button" onClick={toggleBold}>
        Bold
      </button>
      
      <Plate id="main" primary={false}>
        <PlateContent />
      </Plate>
    
      <Plate id="secondary" primary={false}>
        <PlateContent />
      </Plate>
    </main>
  );
});
const App = withHoc(PlateController, () => {
  const activeEditor = useEditorRef();
  const isFallback = !useEditorMounted();
  
  const toggleBold = () => {
    toggleMark(activeEditor, { key: MARK_BOLD });
  };
  
  return (
    <main>
      <button
        type="button"
        onClick={toggleBold}
        disabled={isFallback}
      >
        Bold
      </button>
      
      <Plate id="main" primary={false}>
        <PlateContent />
      </Plate>
    
      <Plate id="secondary" primary={false}>
        <PlateContent />
      </Plate>
    </main>
  );
});